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Task Resolution

The core mechanic uses 2d6 + Characteristic + Skill against a target difficulty.

Basic Task Resolution

Quick Reference

Basic Task: 2d6 + Characteristic + Skill ≥ Target Number

Difficulty Numbers

Difficulty Target Number Description
Simple 2+ Almost always succeeds
Easy 4+ Usually succeeds
Routine 6+ 50/50 chance
Average 8+ Moderately difficult
Difficult 10+ Challenging
Very Difficult 12+ Very challenging
Formidable 14+ Extremely difficult
Impossible 16+ Nearly impossible

Advantage and Disadvantage

When you have Advantage on a task:

  • Roll 3d6 and keep the highest 2
  • Circumstances favor the character
  • Superior equipment or preparation

Advantage Examples

  • Using superior equipment (+1 die)
  • Ideal conditions (+1 die)
  • Extensive preparation (+1 die)

When you have Disadvantage on a task:

  • Roll 3d6 and keep the lowest 2
  • Circumstances work against the character
  • Poor equipment or conditions

Disadvantage Examples

  • Using makeshift equipment (-1 die)
  • Poor conditions (-1 die)
  • Working under pressure (-1 die)

Alternative to Advantage/Disadvantage:

  • Boon: +1 to the roll
  • Bane: -1 to the roll
  • Multiple boons and banes cancel out

Extended Tasks

Some tasks require multiple successes over time.

Extended Task Procedure

  1. Determine the number of successes needed
  2. Set the time interval between attempts
  3. Make repeated task rolls
  4. Track successes and time elapsed

Extended Task Examples

Task Type Successes Needed Time Interval Skill Used
Research Project 6 1 day Investigate
Repair Starship 8 1 hour Engineering
Plan Heist 4 1 week Tactics
Medical Treatment 3 10 minutes Medicine

Opposed Tasks

When characters work against each other directly.

Attacker: 2d6 + Characteristic + Skill
Defender: 2d6 + Characteristic + Skill

Higher total wins. Ties favor the defender.

Opposed Task Examples

  • Stealth vs Perception: Hiding from guards
  • Deception vs Insight: Lying convincingly
  • Athletics vs Athletics: Wrestling match
  • Pilot vs Pilot: Starship chase

Chain Tasks

Multiple related tasks that build on each other.

Chain Task Benefits

  • Success on previous task: +1 to next task
  • Exceptional success (Effect 6+): +2 to next task
  • Failure on previous task: -1 to next task

Example Chain: Infiltrating a Facility

  1. Recon (Investigate): Gather information about security
  2. Planning (Tactics): Develop infiltration plan
  3. Bypass Security (Electronics): Disable alarms
  4. Stealth (Stealth): Move through facility undetected
  5. Access Terminal (Computer): Retrieve data

Effect

The margin of success determines additional benefits.

Effect Result
0 Marginal success
1-2 Average success
3-5 Good success
6+ Exceptional success

Using Effect

  • Combat: Extra damage
  • Social: Additional information or favors
  • Technical: Faster completion or better quality
  • Investigation: More clues or deeper insights